Playtesting
Playtesting is a project that fuses storytelling, game elements, art, and cutting-edge technologies to create a LARP (Live Action Role-Playing) experience built on a speculative narrative.
Playtesting is more than just a workshop or a game — it is a space where every gesture and decision by participants shapes the unfolding narrative. By combining modern technologies and tools with artistic practice, it offers a unique experience that prompts profound questions about the future of humanity and technology. Can we comprehend the dreams of machines? Can machines understand us?
The goal of the Playtesting project is to foster speculative thinking and enhance participants’ technological awareness, strengthen community bonds by promoting collective creative work, improve digital and ecological competencies, and prepare participants for future economic crises.
Curators: Sara Szostak, Marta Grytczuk
Narrative Design: Stanisław Święcicki
Visual Identity: Jakub Owczarek
Artists: Nerdka Collective (Jagoda Wójtowicz, Agata Polak, Jeremiasz Rzenno, Martix Nawrot, Michał Oparowski, Pavlo Mazur), Viktoras Iraklis Papaspyrou, Emma Szumlas
Expert Collaboration: Aleksandra Jeglińska, Waldemar Odorowski